Odamex
Setting The Standard in Online Multiplayer Doom
Odamex Repository Changelog
The current repository revision: 3202
The last change was made by Dr_sean on 2012-05-22 +0000 (Tue, 22nd May 2012)
The last change was made by Dr_sean on 2012-05-22 +0000 (Tue, 22nd May 2012)
| Rev. | Date | Author | Comment |
|---|---|---|---|
| 3202 | 2012-05-22 | Dr_sean | -Add the 'turnspeeds' command from ZDoom 1.23 to allow players to change the speed they turn with the +left and +right actions. |
| 3201 | 2012-05-22 | Dr_sean | -Rewrite AddCommandString to use a const std::string parameter. |
| 3200 | 2012-05-22 | Dr_sean | -Use ZDoom 1.23's method of determining the texture offset of sky textures taller than 128 pixels. |
| 3199 | 2012-05-21 | Dr_sean | --Add an experimental cvar co_blockmapfix (disabled by default) which fixes the hitscan collision bug when an actor overlaps more than one blockmap (see bug 843 for more detail). -Add a class ActorBlockMapListNode, which handles adding and removing an actor to the linked list of all the map blocks the actor is part of. This replaces the AActor::bnext and bprev pointers which only allowed an actor to be in one map block's linked list. |
| 3198 | 2012-05-21 | Dr_sean | -Fix a midi-file parsing problem that would not parse variable-length-integers correctly if they needed more than 4 bytes to store the value. |
| 3197 | 2012-05-21 | Dr_sean | -Allow spectators to walk up steep slopes and not fall down them (bug 833). |
| 3196 | 2012-05-21 | Dr_sean | -Add a check for cl_predictpickup when sending the server the weapon that the client currently is holding. This avoids problems when a player has cl_predictpickup disabled and runs over two different weapons in quick succession. -Remove the unused function P_SetWeaponPreference. |
| 3195 | 2012-05-21 | Dr_sean | -Properly tile textures whose height is not a power-of-2, fixing the tutti-frutti bug for tall skies and certain wall textures (see bug 782). |
| 3194 | 2012-05-21 | Hypereye | Use std::auto_ptr with static resources for automatic cleanup. |
| 3193 | 2012-05-21 | Hypereye | Schedule an update on the server list table when the settings dialog is closed. This applies a change to the "Show blocked servers" option without requiring a new server query. |
| 3192 | 2012-05-21 | Hypereye | - Implement the "Show Blocked Servers" option. It is disabled by default. - Add methods for reading and writing boolean values to the config. |
| 3191 | 2012-05-21 | Hypereye | - Add padlock icon to server list table to visually identify locked servers. - Add icons to tables as non-duplicated surfaces instead of as unique pixmaps. This is much faster and saves memory. - Scale icons down to better fit the agar tables. - Make icon columns sortable. - Instead of calling UpdateServerList() to trigger a table update outside of the polling timeout schedule an update event. This makes the update thread safe. |
| 3190 | 2012-05-20 | Russellrice | - Fix wxFormBuilder project to not generate errors when loaded |
| 3189 | 2012-05-20 | Hypereye | - Remove the SDL_image dependency from the Xbox project. - Fix switch syntax. |
| 3188 | 2012-05-20 | Hypereye | - Adjust the player list column sizes so the default and Xbox window layout are better proportioned. - Automatically adjust the server details column size when a server is selected. |
| 3187 | 2012-05-19 | Hypereye | - Add support for specifying desired Agar components in the FindLibAgar cmake module. - Alert the user when the ag-odalaunch target will be generated as opposed to warning that it won't be. |
| 3186 | 2012-05-19 | Hypereye | Touch up the edges of the spectator icon. |
| 3185 | 2012-05-19 | Russellrice | - Include wx's rc file to use visual styles, fixes screen toolbar issues on msw with wx2.9 - Begin main icon with 'a' so its the first one used |
| 3184 | 2012-05-19 | Hypereye | Include header needed for r3180. |
| 3183 | 2012-05-19 | Hypereye | Swap the server info header and header text colors to use the correct native system highlighting. This fixes the weird server info headers on Mac. |
| 3182 | 2012-05-19 | Hypereye | Use native agar methods to read png files from memory. This completely eliminates the SDL_image dependency. |
| 3181 | 2012-05-19 | Hypereye | Add spectator and team color icons to the player list. |
| 3180 | 2012-05-19 | Russellrice | - Implement right-click context menu in the server list, only item in it at the moment is to copy the servers address to the clipboard |
| 3179 | 2012-05-17 | Hypereye | Color a server row, when there are players, in a way that works on all platforms instead of just Windows. |
| 3178 | 2012-05-14 | Hypereye | Merge from 0.6-dev |
NETWORK
Server Stats
| Master 1 | Online |
| Master 2 | Online |
| Servers | 104 |
| Players | 0 |
Site Stats
| Past Month | 12704 |
| Past Week | 2866 |
| Past Day | 313 |
| Total Visits | 333118 |
| Total Unique | 168674 |
Since 4/22/2009
BUG REPORT
Latest Open Bugs
Single-Player & Demo Launch from odalaunch
You can eavesdrop team chat messages when dow...
Copying a Server's Address from Odalaunch
View all open bugs
DONATE
Help keep us running strong! Donate below and your contributions will go for essentials to help us develop Odamex!
DONATE
Help keep us running strong! Donate below and your contributions will go for essentials to help us develop Odamex!
NETWORK
Server Stats
| Master 1 | Online |
| Master 2 | Online |
| Servers | 104 |
| Players | 0 |
Site Stats
| Past Month | 12704 |
| Past Week | 2866 |
| Past Day | 313 |
| Total Visits | 333118 |
| Total Unique | 168674 |
Since 4/22/2009
Comment:
-Add the 'turnspeeds' command from ZDoom 1.23 to allow players to change the speed they turn with the +left and +right actions.