News & Announcements

Odamex 12.2.1 Released

Hekksy :: 2026-06-28 01:32:33

Odamex 12.2.1 is out now! This is a maintenance release before the big 13, but we still have a hefty changelog of fixes and minor additions we wanted to get out to the community while we...

Odamex 12.1.0 released

rakohus :: 2026-01-07 01:41:20

🔧 Odamex 12.1.0 is out now! This is a minor release with fixes for a few issues found in 12.0.0. Added The CVar sv_startwadscript has been added. Similar to sv_startmapscript and...

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Latest Updates

   

Changelog

RevComment
4576b2aMerge pull request #1872 from odamex/remove-stack-args Remove STACK_ARGS
c6bab65Address clang-tidy review comments
16bbe0fAuto-apply suggestions from code review Co-authored-by: github-actions[bot] <41...
939ce6bRemove STACK_ARGS This was a remnant from old ZDoom when builds were done with ...

Issue Tracker

IdDescription
1871[FEATURE] Compile cvardocjson into Odalaunch instead
1870Submodulize dependency libraries and build as static libs
1869Remove vid_pillarbox
1861[BUG] Crash when loading zddl4.wad, then boomedit.wad

Doom, Doom II & More

ODAMEX is compatible with the following games:

Open Source, Any Platform*

ODAMEX is designed with portability in mind. From PCs to netbooks, consoles to handhelds, Amiga to Windows - our goal is for any device to run multiplayer Doom.

If you have ported ODAMEX to a new device or platform, let us know!