News & Announcements

Odamex 12.1.0 released

rakohus :: 2026-01-07 01:41:20

🔧 Odamex 12.1.0 is out now! This is a minor release with fixes for a few issues found in 12.0.0. Added The CVar sv_startwadscript has been added. Similar to sv_startmapscript and...

Odamex 12 - The DSDHacked Release!

rakohus :: 2025-12-26 05:58:42

Odamex 12.0.0 is out now! Odamex 12 has arrived! This is the next major version of Odamex, featuring lots of bug fixes, quality of life changes, and new features. There is one major feature we...

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Latest Updates

   

Changelog

RevComment
ec9e2f4Merge pull request #1626 from odamex/smoothlighting-mapinfo Add `smoothlighting...
5682caeAdd smoothlighting token to mapinfo parser as a no-op, to allow loading maps tha...
a0e7732Merge pull request #1618 from odamex/bugfix/dropoff-hang [BUGFIX] P_AvoidDropof...
53ea4e0Properly shift blockmap coordinates in P_AvoidDropoff

Issue Tracker

IdDescription
1630Replace uses of __FILE__ and __LINE__ with std::source_location and M_GetStacktr...
1629Simplify mempool to be a small wrapper around `std::pmr::monotonic_buffer_resour...
1628[BUGFIX] Blockmap 0th element being skipped unconditionally when co_blockmapfix ...
1627[BUGFIX] Vanilla-compatible horizon effect doesn't work

Doom, Doom II & More

ODAMEX is compatible with the following games:

Open Source, Any Platform*

ODAMEX is designed with portability in mind. From PCs to netbooks, consoles to handhelds, Amiga to Windows - our goal is for any device to run multiplayer Doom.

If you have ported ODAMEX to a new device or platform, let us know!