News & Announcements

Odamex 12.1.0 released

rakohus :: 2026-01-07 01:41:20

🔧 Odamex 12.1.0 is out now! This is a minor release with fixes for a few issues found in 12.0.0. Added The CVar sv_startwadscript has been added. Similar to sv_startmapscript and...

Odamex 12 - The DSDHacked Release!

rakohus :: 2025-12-26 05:58:42

Odamex 12.0.0 is out now! Odamex 12 has arrived! This is the next major version of Odamex, featuring lots of bug fixes, quality of life changes, and new features. There is one major feature we...

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Latest Updates

   

Changelog

RevComment
35584b8Merge pull request #1649 from odamex/update-actions Update soon to be deprecate...
ced49e3Update soon to be deprecated github actions
c158108Merge pull request #1645 from odamex/bugfix/firstseg-signedness [BUGFIX] Vanill...
9d1b12cMerge branch 'stable' into bugfix/firstseg-signedness

Issue Tracker

IdDescription
1647Add a bunch of subsector null checks
1639[CHANGE] Update the mapinfo setter mechanism to be type-safe
1637[BUG] Font translation rules meant for specific IWADs smallfont chars bled into ...
1633[FEATURE] Allow auto-aim to ignore friendly targets in co-op

Doom, Doom II & More

ODAMEX is compatible with the following games:

Open Source, Any Platform*

ODAMEX is designed with portability in mind. From PCs to netbooks, consoles to handhelds, Amiga to Windows - our goal is for any device to run multiplayer Doom.

If you have ported ODAMEX to a new device or platform, let us know!