News & Announcements

Odamex 12.1.0 released

rakohus :: 2026-01-07 01:41:20

🔧 Odamex 12.1.0 is out now! This is a minor release with fixes for a few issues found in 12.0.0. Added The CVar sv_startwadscript has been added. Similar to sv_startmapscript and...

Odamex 12 - The DSDHacked Release!

rakohus :: 2025-12-26 05:58:42

Odamex 12.0.0 is out now! Odamex 12 has arrived! This is the next major version of Odamex, featuring lots of bug fixes, quality of life changes, and new features. There is one major feature we...

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Latest Updates

   

Changelog

RevComment
be9e661Merge pull request #1606 from odamex/reject-padding Pad reject table with 0s in...
bc49bd5Fix compilation
fb08feeDon't drop the overflow emulation when reject is fully empty
e26b1c6Move reject loading into a separate function now that it's more complex

Issue Tracker

IdDescription
1607Fix jitter when playing a demo and changing cl_movebob
1604[BUG] Misprediction when firing a rocket at a wall
1599[FEATURE] Live instrumentation stopwatch plots
1597[BUG] D2IRO map14 generalised floor line specials take a long time to activate

Doom, Doom II & More

ODAMEX is compatible with the following games:

Open Source, Any Platform*

ODAMEX is designed with portability in mind. From PCs to netbooks, consoles to handhelds, Amiga to Windows - our goal is for any device to run multiplayer Doom.

If you have ported ODAMEX to a new device or platform, let us know!