Difference between revisions of "Hacker's Guide"
From OdaWiki
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== Code structure == | == Code structure == | ||
− | * ''am_*'': automap related code | + | * '''am_*''': automap related code |
* ''c_*'': console related code | * ''c_*'': console related code | ||
* ''cl_*'': client only code | * ''cl_*'': client only code |
Revision as of 19:53, 31 August 2006
Code structure
- am_*: automap related code
- c_*: console related code
- cl_*: client only code
- d_*': game/net code
- f_*: finale related code
- g_*: game related code
- hu_*: hud related code
- i_*: system/hardware dependant code
- p_*: game/object related code
- r_*: render related code
- s_*: sound related code
- sv_*: server only code
- v_*: video related code
- wi_*: intermission related code
Style and guidelines
- Avoid C style strings. Replace them with C++ types where it is safe to do so.
- Code defensively and securely
- Do not add globals
- Code for clarity
- Maintain traditional naming conventions
- Respect existing code